Posts Tagged ‘SussexDigital’

Cellular Automata III: Fading Walkers

Friday, November 7th, 2008

Sitting at the back of Grant Skinner’s session at ‘Flash on the Beach’ a few weeks ago i got my cellular automata classes out and did another visualisation with them. It’s really nice that they’re so easy to use, I can bash something like this out with in just a couple of hours. Again, just click the wee arrow to get going:

OK, not the most astonishing work, it would really be nice to push the envelope a bit further with it. Putting autonomous objects in a controlled environment is obviously going to be a rich vein for software, visualisations, experiments and games for the foreseeable future and I’m currently wondering quite how we can use that stuff in interesting new ways.

Cellular Automata II: Fading Grid

Monday, August 11th, 2008

Having put the original cellular automata swf up a couple of days ago I found myself in a coding frame of mind, so I decided to devote the whole of yesterday to it. I abstracted the data sections of the previous version out so i could use their mechanisms to produce new generative visualisations and having done that got straight down to making a second. Here it is, just click the wee arrow to get going:

Works well with music, particularly ‘In the Musicals‘ from the soundtrack to ‘Dancer in the Dark‘, somewhat unexpectedly.

Cellular Automata I

Saturday, August 9th, 2008

This is a great little bit of generative art, probably the best I’ve ever made. It’s based upon ‘cellular automata’. Click the wee arrow to start. Be warned though: it moves at a pretty slow pace and takes a good five minutes to get really good. i like it that way.

For some background as to what cellular automata are and an explanation of what the black & white squares along the bottom signify, read on…

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